Got to level 5 and died to the golden skeleton looking boss. Plays well enough but could be improved.
- Feedback for taking hits is minimal and more visuals to show hits might help.
- Weapon variety is good but the performance and utility of each one varies wildly.
- The saw blade launcher gun plays the same sound every time it is fired. Some variation in the volume and pitch of the sound would make it less annoying.
- The lightning gun has a large delay between shots which also applies to other guns if you switch to them after firing it.
- The shotgun has a range that is so small that it is impractical to use in almost any situation.
- The lack of feedback on how much damage i am dealing to tougher enemies makes it difficult for me to understand which weapons are more effective.
- Many of the sprites could use animation as they don't look very good as static objects
Overall I think this game is solid and it plays as intended. The different static obstacles and attack types between stages/levels force you to change your play style. Each new weapon gives you more ways to fight and have a unique purpose. Good stuff EduYukio!
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Got to level 5 and died to the golden skeleton looking boss. Plays well enough but could be improved.
- Feedback for taking hits is minimal and more visuals to show hits might help.
- Weapon variety is good but the performance and utility of each one varies wildly.
- The saw blade launcher gun plays the same sound every time it is fired. Some variation in the volume and pitch of the sound would make it less annoying.
- The lightning gun has a large delay between shots which also applies to other guns if you switch to them after firing it.
- The shotgun has a range that is so small that it is impractical to use in almost any situation.
- The lack of feedback on how much damage i am dealing to tougher enemies makes it difficult for me to understand which weapons are more effective.
- Many of the sprites could use animation as they don't look very good as static objects
Overall I think this game is solid and it plays as intended. The different static obstacles and attack types between stages/levels force you to change your play style. Each new weapon gives you more ways to fight and have a unique purpose. Good stuff EduYukio!
Thanks for playing and giving such a comprehensive feedback!